Holobooth

Holobooth

A holographic mechanism of action interface at the American Diabetes Association Scientific Sessions

UI Design

UI Design

Interaction Design

Interaction Design

User Flow

User Flow

Prototyping

Prototyping

My role: Interaction and UI designer

UX and visual lead for interface and hologram design

Goals and challenges

Our project faced a tight deadline, complicated by the need to both produce in-house deliverables and outsource the creation of a hologram kiosk. When our original kiosk vendor proved unsatisfactory, we had to pivot mid-project and start fresh with a new supplier. The pressure was immense, but the team's resilience and our client's collaborative spirit were instrumental in ensuring a successful outcome. Our ability to recognize and address potential issues early on was also crucial.

Understanding the pathway

Created a site-map for the three different organ systems and how they connected to the main screensaver. This was crucial in understanding what types of high level interactions would be needed for the interface. This helped the client understand the scope of the project and created cohesive view of the structure.

Creating a storyboard to define the interactions

The interface in general is very simple, but the main challenge was finding a user interaction that told the story of how the body handles insulin and glucagon. We tried a few different types, switches, dials, etc., but came back to the slider. The state between FASTING and FED is not clearly black and white. We wanted to illustrate linear time between the two states.

High-fidelity design & hologram interface

Below is the final product shown at ADA. Hologram display and interface below.